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 CWKPQ Guide

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Posts : 22
Join date : 2012-02-20
Age : 23

PostSubject: CWKPQ Guide   Mon Feb 20, 2012 5:29 pm

Quote :
NOTE: I kinda stole this off Dan on the Mutiny site. All credit goes to him (Therefore, any personal opinion of stuff isn't my opinion); I'm just simply sharing it on here too due to demand of a guide. It's kinda long though so beware. Someone sticky this or something. And do feel free to edit the attacks for classes if needed, since it always get up dated. Also please note that this guide may get outdated if Nexon decides to screw with CWK, but right now I believe everything still holds true.

Party Quest - Stage 1
You need to be above Level 90 to do the party quest

Head over to 'The Hall to Inner Sanctum' and gather 10-20 people to form a party.
The party needs to have the following requirements:

  • All people need to be level 90 or above.
  • You need at least 2 members of each class (Warrior, Magician, Bowman, Thief and Pirate)
  • The leader of the squad must have 12 Crimson Hearts and 1 Crimsonwood Keystone

When the squad is formed and ready to go, click Jack to enter the first stage.

At the first stage, have the leader talk to Jack again to activate the portal on the right side of the map.
One person must go into that portal, which will warp him/her back to the left. After that the “secret” portal is activated. This portal is located behind the pillar next to the Lion Shield as shown on the picture below:

Party Quest - Stage 2
You need to be above Level 90 to do the party quest

In this stage are 5 Sigil which need to be attacked in order to be activated.
Each class has its own Sigil which is shown on the picture below.

The skills that can be used to activate the Sigil's are the following:

Charged Blow (White Knight)
Dragon Fury Dragon Knight)
Shout (Crusader
Soul Eater (Demon Slayer)

Strafe (Bowmen)
Silver Hawk (Ranger)
Golden Eagle (Sniper)
Piercing Arrow (Marksman
Rising Rush (Mercedes)

Explosion (Fire/Poison Mage)
Ice Strike (Ice/Lightning Mage)
Bahamut (Bishop)
Magic Claw (Magician)

Avenger (Hermit)
Shadow Partner (Hermit)
Meso Explosion (Chief Bandit)
Chakra (Chief Bandit)
Band of Thieves (Chief Bandit)

Transformation (Marauder)
Gaviota (Outlaw)
Dragon Strike (Buccaneer)
Rapid Fire (Corsair)
Flash Fist (Pirate)
When all of the Sigil's are activated, move through the portal to the next stage.

Party Quest - Stage 3
You need to be above Level 90 to do the party quest

This stage is similar to the previous one. Once again Sigil's are placed over the map which you need to activate before you can continue. This time however, moving pillars make it hard to move throughout the map. Find your way upwards while activating the Sigil's one by one. Once you reached Jack, have 5 members enter the portal next to him to activate the portal to the next stage.
The picture below shows which Sigil is located:

Party Quest - Stage 4
You need to be above Level 90 to do the party quest

Once again you need to activate Sigil's throughout the map. This time the Sigil's don't have a specfic spot, and there are also a few “fake” Sigil's placed on the map.

The fire on the platforms changes depending on which platforms you stand on the bottom of the map.

Once all Sigil's are activated, enter the bottom left portal to continue to the next stage.

Party Quest - Stage 5
You need to be above Level 90 to do the party quest

In this map you need to rebuild the giant statue. This is done by placing 5 parts of it on their designated spot. Each item can be retrieved by their respective class after entering their map of testing.

Archer room
Kill all the black guardians (7M HP each) and then talk to the statue and he'll give you the bow.

Pirate room
Walk through the water to the end of the trails and open the boxes to retreive the gun.

Warrior room
Get past the Crimson Guardians and climb you're way to the top. Talk to the statue to retrieve the Sword

Thief room
Hit all the purple objects using normal attacks. Use DarkSight and Flashjump to move throughout the map. After all objects are “broken”, talk to the statue to retrieve the Claw

Magician room
Kill all monsters to retrieve the Wand. Teleport is needed as you need to go through walls.

Party Quest - Stage 6

You need to be above Level 90 to do the party quest

This is the boss map.

4 bosses are spawned; Red Nirg (Warrior-like), Rellik (Archer-like), Morgana (Magician-like), and Hsalf (Thief-like).

It is suggested to attack the Magician first which is located at the top platform. In the meantime the Warriors should keep the other 3 bosses busy with rush on the bottom of the map. When the Magician boss dies, head over to the Thief one. Try to seperate it from the other 2 bosses with rush.

Next comes the Warrior boss which will spawn Scarlet Phoenix and Azure Ocelot when it dies, which are quite easy to kill. Lastly take on the Archer boss, which is the toughest of all to kill as it stuns and curses you with almost every hit. It also can cast a 1HP/1MP attack on you combined with poison which causes an instant death. Be well prepared with potions and all cures.

Mage Boss (Margana)

NOTE: Bishop's please read Zombify is a deadly move that makes heal go against you, instead of healing you die in most cases one hit. That's why you should be advised to turn heal off, or remove it from your keyboard.
Easiest of the bosses, since it's the only one on the top of the platform.

Thief Boss (Hsalf)

Not much about this boss, It doesn't seal, and doesn't do too much damage.

Warrior Boss (Red Nirg)

Ok so the warrior boss, is the third boss the ranged party goes for. But this boss is pretty dangerous. The warrior boss unbuffed only does around 3~3.5K damage. But when buffed can do over 6K. Capable of killing most of the ranged party without HB. It is required usually that a warrior or pirate KBs it to the corner and keeps it there. It can also summon up to 5~10 of the monsters listed above, but they only come in waves. When the warrior is dead it summons ''2 fat ninjas'; Scarlet Phoneix and Azure Ocelot. They can be left for the other parties to be taken care of since they're not a big threat and only have 5M HP each.

Archer/Pirate Boss (Rellik)

This would be the last boss that the ranged will go to. This boss in my opinion is the most annoying boss EVER! It seriously can stun you 10 times in a row, and if your not stunned your sealed or 1/1ed. Other than that it's not that hard of a boss.

Each and every boss will drop one pendant.

And when all the bosses are dead,
You may proceed to the bonus room.

Party Quest - Bonus Stage
You need to be above Level 90 to do the party quest

After you killed all the bosses head over to the right side of the map and enter the portal.
In the next map keep going right to the next portal which leads to the Vault.

Inside the vault are lots of golden boxes. (28 golden boxes to be exact)


  • Banana Graham Pie
  • Blackfist Cloak - 4 ATK OMFG!
  • Crimsonheart Cloak
  • Crossheider
  • Gelt Chocolate
  • Goldensoul Cape
  • [Mastery Book] All 4th Job Skills
  • Storybook] Formula for Black Cloud
  • Swiss Cheese
  • White Seal Cushion


Annnnd...Say hi to the newest Champion
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